All posts in category Research Methods

Evolution, Biology, & Brains 2.0 ICA Pre-Conference

Headed to the International Communication Association (ICA) annual conference this year? If so, I strongly encourage you to submit to and attend the Communication Science – Evolution, Biology, and Brains 2.0: Innovation in Theory and Methods pre-conference. I attended this pre-conference at ICA 2013 and was quite impressed with submission quality. It is fantastic to see that […]

Lab Coverage

My research lab was recently featured in The Current! This is a fantastic piece that details many of the different things our lab is working on. My work is the stuff on flow and aggression resulting from video game use. Lab Combines Communication, Technology and Neuroscience: The Media Neuroscience Lab puts hard science into traditional […]

Communication Science – Evolution, Biology, and Brains

If you are headed to ICA in 2013 there are several pre-conferences you are probably interested in. I’d like to underscore the Communication Science – Evolution, Biology, and Brains pre-conference: The goal of this pre-conference is to bring together scholars who are working across sub-fields of communication studies using evolutionary theory, neuroscience and other biological measures […]

Discovery Channel – Gamer Generation

The Discovery Chanel hosted a two-part video series – Gamer Generation. While these videos are a bit dated, each still provides a useful overview of the industry, media effects, and video games research. Of particular note, Dr. Weber’s study Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study is featured in the fourth […]

Avatars & Facial Tracking

Sony Online Entertainment is beta testing a new feature for EverQuest II, SoEmote. This sort of technology has been around for a while, but to my knowledge, this is the first time it has been incorporated into an MMO (and a popular one, at that). This is likely an interesting feature for players, even if the audio […]

Attention and Media Research

The following is an adaptation of a paper I wrote at the request of my advisor. This paper is an overview of attention and mass communication research. As such, findings from cognitive science and neuroscience literature are discussed as a means for coming up with meaningful media research questions. Accordingly, much of this post is actually […]

Dmitri Williams Lecture at UCSB

A few weeks ago, I was fortunate enough to attend a guest lecture by Dmitri Williams. For roughly an hour, Dr. Williams discussed the arc of his research agenda as well as some particularly interesting research findings. His research focuses on MMOs and how these worlds “map” (or serve as a surrogate) for the real […]