All posts in category Cognitive Science

Lab Coverage

My research lab was recently featured in The Current! This is a fantastic piece that details many of the different things our lab is working on. My work is the stuff on flow and aggression resulting from video game use. Lab Combines Communication, Technology and Neuroscience: The Media Neuroscience Lab puts hard science into traditional […]

Attentional Capacity & Flow Experiences

One of the things our lab is working on is developing methodologies to test the synchronization theory of flow. In a recent study, we demonstrate that secondary task reaction times can be used as a low cost, unobtrusive, and online measure of flow experiences. This study was presented at the 2013 International Communication Association conference. […]

Communication Science – Evolution, Biology, and Brains

If you are headed to ICA in 2013 there are several pre-conferences you are probably interested in. I’d like to underscore the¬†Communication Science – Evolution, Biology, and Brains pre-conference: The goal of this pre-conference is to bring together scholars who are working across sub-fields of communication studies using evolutionary theory, neuroscience and other biological measures […]

Link List – Games, Cognition, & Virtuality

So far, I think this blog has struggled to find a voice. Maybe I’m plagued by this problem in areas beyond this blog. Who knows… Anyway, here are a few links (and a video!) that have been thinking about this week. Maybe you will enjoy them, too. The Dunning-Kruger effect and multiplayer video games. Interesting […]

Attention and Media Research

The following is an adaptation of a paper I wrote at the request of my advisor. This paper is an overview of attention and mass communication research. As such, findings from cognitive science and neuroscience literature are discussed as a means for coming up with meaningful media research questions.¬†Accordingly, much of this post is actually […]